L.A.M.B. iPhone : RAC |
In Production |
UI/UX design and production |
Peep device support app : RAC |
In Production |
UI/UX design and production |
I'd Strike That mobile : RAC |
August 2013 |
UI/UX design and production |
Udder Destruction mobile : RAC |
April 2013 |
All Art : UI/UX, animation, environment, vfx |
The Ville online : Zynga |
June 2012 |
Environment Art Lead |
Kumho Tires Drive mobile: RAC |
December 2010 |
All Art : UI/UX, animation, environment, vfx |
Mytheon Assault on Gaia mobile: True Games |
July 2010 |
All Art : UI/UX, animation, environment, vfx |
Animated P.S.A.: State of Texas |
Fall 2009 |
3D Character Artist |
Charm Girls Club DS : EA |
October 2009 |
Project Art Director/Lead; UI/UX design and production |
SpongeBob's Beach Party Cook-Off DS: THQ |
March 2009 |
Project Art Director/Lead; UI/UX design and production |
Smackdown vs RAW 2008 DS : THQ |
March 2008 |
Project Art Director/Lead; Superstars, environments, UI/UX |
Incredible Hulk DS : SEGA |
June 2008 |
3D Artist |
Ice Age 2 DS : VUG |
March 2006 |
Lead Artist; environment art and vfx |
Spyro:Shadow Legacy DS : VUG |
Fall 2005 |
3D Artist |
Spiderman 2 PC: Activision |
Fall-2004 |
3D Artist |
Wreck Room Arcade : DI/Pixar |
Fall 2001 |
Lead Artist |
Mickey Sequel : DI |
(cancelled) |
Lead Artist |
Mickey Saves the Day : DI |
Spring-2001 |
3D Artist |